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About Me

Hello, I'm Merlin Ahrenadel, currently an independent game developer seeking professional employment.

I currently hold a BFA in game design from George Mason University and acted as former lead designer of the Game Analysis and Design Interest Group at the same school from Fall 2020 - Spring 2021. I also served as the lead designer for several class projects with team sizes ranging from three to thirty.

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I've held a lifelong interest in game design since a young age, creating my own custom content for the games I played even as a child. Where many would attempt to create overpowered fan tributes of their own favorite characters or themselves, I had a preference for replicating the same power level as the official material, developing a strong instinct for game balance. Since then I've continued to create my own fan content for games I've enjoyed in addition to working on my own material.

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While I've experienced difficulty in my pursuit of a career in game development early in my adult life, failing my computer science degree at SUNY Potsdam in 2009, I continued to pursue a career in game development undeterred. Once I could afford to resume my education I attended NOVA Woodbridge and later George Mason University to obtain a bachelor's degree in computer game design after learning from my mistakes.

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 Favorite Game: Into the Breach.

Currently Playing: Horizon Zero Dawn.

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You can learn more about my personal projects and what I'm currently working on by visiting my blog.

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